About Thomas Slade

I’m a technical designer and scripter, currently working on an unnanounced Total War game at Creative Assembly.

I’m an experienced programmer, proficient in C# (Unity, Monogame, WPF), as well as Lua and Python.

My focus is on enabling speedy content creation for myself and other designers, by implementing maintainable workflows. I also emphasise managing technical debt and writing high-quality script, as well as championing these standards across the team through code-reviews and training.

I graduated from Abertay’s Game Design & Production Management course in 2017, with a 1st class BA Hons.