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Thomas Slade

Thomas Slade
Silkroads: Spreadsheet Balancing of Abundance
Jun 4

Jun 4 Silkroads: Spreadsheet Balancing of Abundance

Thomas Slade

Working in Excel to determine how to make resources in Silkroads just profitable enough.

Silkroads: Map Projections and Mercator Distance
Jun 4

Jun 4 Silkroads: Map Projections and Mercator Distance

Thomas Slade

Doing some math to make travel-distances account for latitude.

Silkroads: Europa Universalis IV-Style Province Shader
Jun 4

Jun 4 Silkroads: Europa Universalis IV-Style Province Shader

Thomas Slade

Creating an RGB-keyed map of provinces and feeding it to the game’s shader.

Silkroads: Fundamental Map Design, and the Core Verb
Jun 4

Jun 4 Silkroads: Fundamental Map Design, and the Core Verb

Thomas Slade

Proving the core design behind Silkroads.

Silkroads: The Serealizable Dictionary
Jun 4

Jun 4 Silkroads: The Serealizable Dictionary

Thomas Slade

Figuring out how to handle reference-value pairings, data side.

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